This course aims to introduce fundamentals of
immersive systems (VR/AR/MR/XR, simulations, gaming)
and related concepts together with giving development
knowledge of virtual environments, immersive
interaction techniques and implementation of various
display technologies. It is facilitated by a series of
design/development assignments where the
students individually or in groups code, prototype and test
interactive XR/Game/Simulation projects. The course
covers related literature and practice starting from
the original Computer Science and HCI concepts
following all related technologies including spatial
computing for XR, motion capture, 2-D & 3-D modeling,
multisensory interaction with IoT, games and
experience design.
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