Physical Computing (VA 455)

2021 Spring
Faculty of Arts and Social Sciences
Vis. Arts&Vis.l Comm Des.(VA)
3
6.00 / 6.00 ECTS (for students admitted in the 2013-14 Academic Year or following years)
Selçuk Hüseyin Artut sartut@sabanciuniv.edu,
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English
Undergraduate
--
Formal lecture,Interactive lecture,Seminar,Studio work/practice
Interactive,Project based learning,Task based learning
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CONTENT

This course explores various methods and design systems for the purpose of collaboratively applying physical computing while building an interactive physical environment. The course also supplements a series of written theoretical ideas about the topic. Basics of building circuits and developing software to communicate with microcontrollers and computers will be introduced.

OBJECTIVE

On successful completion of this course, students should be able to:
(a) build circuits and develop software to communicate with microcontrollers and computers
(b) design interfaces for the computer hardware
(c) test programs developed;
(d) integrate data communications between computers and humans.
(f) describe how a computer transforms the changes in movements by our bodies, in the form of heat, light, sound, and so forth
(g) break down a design problem into its components;
(h) choose necessary hardware components for building a physical interface.
(i) setup physical systems working with hands on electronic tools;
(j) develop team skills.

LEARNING OUTCOME

Demonstrate knowledge of representational processes using visual as well as audial material as mediums of representation
Show a practical and technical command of materials and methods in one or more media of the visual arts. 
Use technology effectively

ASSESSMENT METHODS and CRITERIA

  Percentage (%)
Assignment 40
Individual Project 60

RECOMENDED or REQUIRED READINGS

Course Web http://www.selcukartut.com/teaching/?cat=7